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  1. The video game debate 2
    revisiting the physical, social, and psychological effects of video games
    Contributor: Kowert, Rachel (Publisher); Quandt, Thorsten (Publisher)
    Published: 2021; © 2021
    Publisher:  Routledge, New York, NY

    "This student-friendly book provides an accessible overview of the primary debates about the effects of video games. It expands on the original The Video Game Debate to address the new technologies that have emerged within the field of game studies... more

    Universitätsbibliothek Erlangen-Nürnberg, Hauptbibliothek
    Unlimited inter-library loan, copies and loan

     

    "This student-friendly book provides an accessible overview of the primary debates about the effects of video games. It expands on the original The Video Game Debate to address the new technologies that have emerged within the field of game studies over the last few years. Debates about the negative effects of video game play have been evident since their introduction in the 1970s, but the advent of online and mobile gaming has revived these concerns, reinvigorating old debates and generating brand new ones. The Video Game Debate 2 draws from the latest research findings from the top scholars of digital games research to address these concerns. The book explores key developments such as virtual and augmented reality, the use of micro-transactions, the integration of loot boxes, and the growth of mobile gaming and games for change (serious games). Furthermore, several new chapters explore contemporary debates around e-sports, gamification, sex and gender discrimination in games, and the use of games in therapy. This book offers students and scholars of games studies and digital media, as well as policymakers, the essential information they need to participate in the debate"--

     

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    Content information
    Volltext (URL des Erstveröffentlichers)
    Source: Union catalogues
    Contributor: Kowert, Rachel (Publisher); Quandt, Thorsten (Publisher)
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9780429351815; 042935181X; 9781000224245; 1000224244
    Other identifier:
    RVK Categories: AP 15963
    Subjects: Video games / History; Video games / Social aspects; Video games / Psychological aspects; Medienpädagogik; Videospiel
    Scope: 1 Online Ressource
    Notes:

    Revision of the author's Video game debate

    Description based on online resource; title from digital title page (viewed on March 31, 2022)