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  1. Expressive processing
    digital fictions, computer games, and software studies
    Published: [2009]
    Publisher:  The MIT Press, Cambridge, Massachusetts

    Staats- und Universitätsbibliothek Bremen
    a inf 872 spi/781
    Unlimited inter-library loan, copies and loan
    Technische Informationsbibliothek (TIB) / Leibniz-Informationszentrum Technik und Naturwissenschaften und Universitätsbibliothek
    T 09 B 6707
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Hildesheim
    TFF 850 : W07
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Ilmenau
    INF SU 500 W266
    Unlimited inter-library loan, copies and loan
    Leuphana Universität Lüneburg, Medien- und Informationszentrum, Universitätsbibliothek
    13-16794
    Unlimited inter-library loan, copies and loan
    Universität Potsdam, Universitätsbibliothek
    AP 15963 WAR
    Unlimited inter-library loan, copies and loan
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 0262013436; 9780262517539; 9780262013437
    RVK Categories: SU 500
    Series: Software studies
    Subjects: Interactive multimedia; Computer games; Digital media; Digital computer simulation
    Scope: XV, 482 Seiten, Illustrationen
    Notes:

    Literaturverz. S. 443 - 454

  2. Expressive processing
    digital fictions, computer games, and software studies
    Published: c2009
    Publisher:  MIT Press, Cambridge, Mass.

    Technische Hochschule Augsburg
    Unlimited inter-library loan, copies and loan
    Hochschulbibliothek Ingolstadt
    Unlimited inter-library loan, copies and loan
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 0262013436; 0262302675; 9780262013437; 9780262302678
    Series: Software studies
    Subjects: Datentechnik; Technischer Fortschritt; Computerspiel; Alltagsbewusstsein; Sozialer Wandel; jeu informatique / simulation par ordinateur; Alltagsbewusstsein; Computerspiel; Datentechnik; Sozialer Wandel; Technischer Fortschritt; COMPUTERS / Digital Media / General; COMPUTERS / Interactive & Multimedia; COMPUTERS / Web / Site Design; COMPUTERS / Web / User Generated Content; Computer games / Social aspects; Digital computer simulation; Digital media; Interactive multimedia / Social aspects; Gesellschaft; Interactive multimedia; Computer games; Digital media; Digital computer simulation; Sozialer Wandel; Technischer Fortschritt; Datentechnik; Alltagsbewusstsein; Computerspiel
    Scope: 1 Online-Ressource (xv, 482 p.)
    Notes:

    Includes bibliographical references and index

    "Most books on digital media focus on what the machines of digital media look like from the outside but ignore the computational machines that make digital media possible. With this book, the first to approach computational processes from the perspective of media, games, and fiction, Wardrip-Fruin examines both the outside and the inside of digital media's machines."--BOOK JACKET.

  3. Expressive processing
    digital fictions, computer games, and software studies
    Published: c2009
    Publisher:  MIT Press, Cambridge, Mass.

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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9780262013437; 0262013436; 9780262302678
    Series: Software studies (Cambridge, Mass.)
    Subjects: Gesellschaft; Interactive multimedia / Social aspects; Computer games / Social aspects; Digital media; Digital computer simulation; Alltagsbewusstsein; Sozialer Wandel; Computerspiel; Technischer Fortschritt; Datentechnik
    Scope: 1 Online-Ressource (xv, 482 p.)
    Notes:

    Includes bibliographical references and index

    Introduction -- The Eliza effect -- Computer game fictions -- Making models -- The tale-spin effect -- Character and author intelligence -- Authoring systems -- The SimCity effect -- Playable language and nonsimulative processes -- Conclusion -- Afterword

  4. Expressive processing
    digital fictions, computer games, and software studies
    Published: [2009]
    Publisher:  The MIT Press, Cambridge, Massachusetts

    Universität Potsdam, Universitätsbibliothek
    Unlimited inter-library loan, copies and loan
    Export to reference management software   RIS file
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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 0262013436; 9780262517539; 9780262013437
    RVK Categories: SU 500
    Series: Software studies
    Subjects: Interactive multimedia; Computer games; Digital media; Digital computer simulation
    Scope: XV, 482 Seiten, Illustrationen
    Notes:

    Literaturverz. S. 443 - 454

  5. Expressive processing
    digital fictions, computer games, and software studies
    Published: [2009]
    Publisher:  The MIT Press, Cambridge, Massachusetts

    Staats- und Universitätsbibliothek Bremen
    a inf 872 spi/781
    Unlimited inter-library loan, copies and loan
    Technische Informationsbibliothek (TIB) / Leibniz-Informationszentrum Technik und Naturwissenschaften und Universitätsbibliothek
    T 09 B 6707
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Hildesheim
    TFF 850 : W07
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Ilmenau
    INF SU 500 W266
    Unlimited inter-library loan, copies and loan
    Leuphana Universität Lüneburg, Medien- und Informationszentrum, Universitätsbibliothek
    13-16794
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Mannheim
    2010 A 1993
    Unlimited inter-library loan, copies and loan
    Universität Potsdam, Universitätsbibliothek
    AP 15963 WAR
    Unlimited inter-library loan, copies and loan
    Hochschulbibliothek Reutlingen (Lernzentrum)
    I 5-200-303
    Unlimited inter-library loan, copies and loan
    Export to reference management software   RIS file
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9780262517539; 0262013436; 9780262013437
    RVK Categories: SU 500
    Series: Software studies
    Subjects: Interactive multimedia; Computer games; Digital media; Digital computer simulation
    Other subjects: Array; Array; Digital media; Digital computer simulation
    Scope: XV, 482 Seiten, Illustrationen
    Notes:

    Literaturverz. S. 443 - 454

  6. Expressive processing
    digital fictions, computer games, and software studies
    Published: [2009]
    Publisher:  The MIT Press, Cambridge, Massachusetts

    Universität Potsdam, Universitätsbibliothek
    Unlimited inter-library loan, copies and loan
    Export to reference management software   RIS file
      BibTeX file
    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9780262517539; 0262013436; 9780262013437
    RVK Categories: SU 500
    Series: Software studies
    Subjects: Interactive multimedia; Computer games; Digital media; Digital computer simulation
    Other subjects: Array; Array; Digital media; Digital computer simulation
    Scope: XV, 482 Seiten, Illustrationen
    Notes:

    Literaturverz. S. 443 - 454

  7. Expressive processing
    digital fictions, computer games, and software studies
    Published: 2009
    Publisher:  MIT Press, Cambridge, Mass.

    Export to reference management software   RIS file
      BibTeX file
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9780262013437; 0262013436
    RVK Categories: SU 500
    Series: Software studies
    Software studies (Cambridge, Mass.)
    Subjects: Interactive multimedia--Social aspects.; Computer games--Social aspects.; Digital media.; Digital computer simulation.
    Scope: XV, 482 S., Ill., 24 cm
    Notes:

    Formerly CIP Uk. - Includes bibliographical references and index. - Introduction -- The Eliza effect -- Computer game fictions -- Making models -- The tale-spin effect -- Character and author intelligence -- Authoring systems -- The SimCity effect -- Playable language and nonsimulative processes -- Conclusion -- Afterword