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  1. Real-time 3D terrain engines using C++ and and DirectX 9
    Author: Snook, Greg
    Published: c2003
    Publisher:  Charles River Media, Hingham, Mass.

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      BibTeX file
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 1584502045
    Edition: 1st ed
    Series: Prima Tech's game development
    Subjects: C++ (Computer program language); Computer games; Three-dimensional display systems; Computerspiel; 3D-Grafik-Software; C++; Programmierung; DirectX
    Scope: xxi, 374 p.
    Notes:

    Includes bibliographical references and index

  2. Real-time 3D terrain engines using C++ and DirectX 9
    Author: Snook, Greg
    Published: c2003
    Publisher:  Charles River Media, Hingham, Mass. ; Transatlantic, London

    Hochschule Anhalt , Hochschulbibliothek
    CSG 22240
    Unlimited inter-library loan, copies and loan
    Hochschule Anhalt , Hochschulbibliothek
    CSG 22240
    Unlimited inter-library loan, copies and loan
    Hochschule Anhalt , Hochschulbibliothek
    CSG 22240
    Unlimited inter-library loan, copies and loan
    Hochschule Anhalt , Hochschulbibliothek
    CSG 22240
    Unlimited inter-library loan, copies and loan
    Export to reference management software   RIS file
      BibTeX file
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 1584502045
    Other identifier:
    2003008198
    RVK Categories: ST 320
    Series: Game development series
    Subjects: Computer games; Three-dimensional display systems; C++ (Computer program language)
    Scope: xxi, 374 p., ill, 24cm
    Notes:

    Includes bibliographical references and index

    Formerly CIP