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  1. Level Up!
    the Guide to Great Video Game Design
    Published: 2014
    Publisher:  Wiley, Hoboken

    Want to design your own video games? Let expert Scott Rogers show you how!If you want to design and build cutting-edge video games but aren't sure where to start, then the SECOND EDITION of the acclaimed Level Up! is for you! Written by leading video... more

    Universität Frankfurt, Elektronische Ressourcen
    /
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    Technische Hochschule Mittelhessen, Hochschulbibliothek Gießen
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    Universitätsbibliothek Gießen
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    Want to design your own video games? Let expert Scott Rogers show you how!If you want to design and build cutting-edge video games but aren't sure where to start, then the SECOND EDITION of the acclaimed Level Up! is for you! Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maximo and SpongeBob Squarepants, this updated edition provides clear and well-thought out examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience.Level Up! 2nd Edition has been NEWLY EXPANDED to teach you how to develop marketable ideas, learn what perils and pitfalls await during a game's pre-production, production and post-production stages, and provide even more creative ideas to serve as fuel for your own projects including: Developing your game design from the spark of inspiration all the way to productionLearning how to design the most exciting levels, the most precise controls, and the fiercest foes that will keep your players challengedCreating games for mobile and console systems - including detailed rules for touch and motion controlsMonetizing your game from the design upWriting effective and professional design documents with the help of brand new examples Level Up! 2nd Edition is includes all-new content, an introduction by David "God of War" Jaffe and even a brand-new chili recipe -making it an even more indispensable guide for video game designers both "in the field" and the classroom. Grab your copy of Level Up! 2nd Edition and let's make a game! ...

     

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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781118877166; 9781118877210 (Sekundärausgabe)
    Edition: 2. ed.
    Subjects: Computerspiel; Design; Softwareentwicklung
    Scope: 554 S.
    Notes:

    Description based upon print version of record

    Online-Ausg.:

  2. Level up!
    the guide to great video game design
    Published: 2014
    Publisher:  Wiley, Hoboken

    Bibliothek der Hochschule Darmstadt, Teilbibliothek Dieburg
    40/HA Leissler, M. /FB MD
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    Universitätsbibliothek Kassel, Standort Kunsthochschulbibliothek
    75 Kun 478 ROG
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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9781118877166
    Edition: 2nd edition
    Subjects: Computerspiel; Design; Softwareentwicklung
    Scope: XII, 535 Seiten
  3. Level up!
    the guide to great video game design
    Published: 2010
    Publisher:  Wiley, Chichester

    Staats- und Universitätsbibliothek Bremen
    02.E.6243
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    Leuphana Universität Lüneburg, Medien- und Informationszentrum, Universitätsbibliothek
    14-11387
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    Otto-von-Guericke-Universität, Universitätsbibliothek
    2014.01283:1
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    Hochschule Osnabrück, Bibliothek Campus Westerberg
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    IN Os 021
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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 047068867X; 9780470688670
    RVK Categories: SU 500
    Subjects: Computer games; Computer games; Video games; Computerspiel; Softwareentwicklung
    Scope: xx, 492 p., ill., 24 cm
  4. Level up!
    the guide to great video game design
    Published: 2014
    Publisher:  Wiley, Chichester

    Universitätsbibliothek Ilmenau
    MDW AP 15963 R729(2)
    Unlimited inter-library loan, copies and loan
    Jade Hochschule Wilhelmshaven/Oldenburg/Elsfleth, Campus Oldenburg, Bibliothek
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    Hochschule Harz, Hauptbibliothek, Standort Wernigerode / Harz
    DED 200 0765
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9781118877166
    RVK Categories: SU 500
    Edition: 2. ed.
    Subjects: Computer games; Computer games; Video games; Computerspiel; Softwareentwicklung
    Scope: XII, 535 S., Ill.
  5. Level up!
    the guide to great video game design
    Published: 2010
    Publisher:  Wiley, Chichester

    Hochschule Rhein-Waal, Zweigbibliothek Kamp-Lintfort
    10/TZA 69+2
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    Hochschule Rhein-Waal, Zweigbibliothek Kamp-Lintfort
    10/TZA 69
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    Universitäts- und Stadtbibliothek Köln, Hauptabteilung
    44A7865
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    04
    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 047068867X; 9780470688670
    Other subjects: Computerspiel; Softwareentwicklung
    Scope: XX, 492 S., Ill.
  6. Level up!
    The guide to great video game design
    Published: 2014
    Publisher:  Wiley, Chichester

    Hochschulbibliothek der Hochschule Düsseldorf
    11 TZA 624 (2)
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    Universitätsbibliothek Duisburg-Essen
    TZA12237(2)
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    Universitätsbibliothek Duisburg-Essen
    TZA12237(2)
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    Universitätsbibliothek Koblenz
    IN/R 2014 2476(2)
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    Technische Hochschule Köln, Hochschulbibliothek
    TZA6220(2)
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    3K 53936
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9781118877166
    Edition: 2. ed.
    Subjects: Design; Videospiel
    Other subjects: Computerspiel; Softwareentwicklung
    Scope: XII, 535 S., zahlr. Ill.
  7. Level up!
    the guide to great video game design
    Published: 2014
    Publisher:  John Wiley & Sons, Chichester, West Sussex

    Bibliothek der Hochschule Darmstadt, Zentralbibliothek
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    Universitätsbibliothek J. C. Senckenberg, Zentralbibliothek (ZB)
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781118877166
    Edition: Second edition
    Subjects: Computerspiel; Design; Softwareentwicklung
    Notes:

    Online-Ausg.:

  8. Level up!
    The guide to great video game design
    Published: 2014
    Publisher:  Wiley, Chichester

    Hochschule Kaiserslautern, Hochschulbibliothek, Standortbibliothek Kaiserslautern
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    Source: Union catalogues
    Media type: Book
    ISBN: 9781118877166; 1118877160
    Edition: 2nd edition
    Other subjects: Computerspiel; Softwareentwicklung; Videospiel; Design
    Scope: XII, 535 Seiten, Illustrationen
  9. Level up!
    the guide to great video game design ; [new content throughout]
    Published: 2014
    Publisher:  Wiley, Chichester

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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9781118877166; 1118877160
    Other identifier:
    9781118877166
    RVK Categories: SU 500
    DDC Categories: 004
    Edition: 2. ed.
    Subjects: Softwareentwicklung; Computerspiel;
    Other subjects: Spieleprogrammierung
    Scope: XII, 535 S., Ill., 235 mm x 187 mm
  10. Level up!
    the guide to great video game design
    Published: 2010
    Publisher:  Wiley, Hoboken, N.J. ; John Wiley [distributor], Chichester

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    Source: Union catalogues
    Media type: Book
    Format: Print
    ISBN: 9780470688670; 047068867X
    RVK Categories: ST 324
    Subjects: Video games--Design.
    Scope: 492 S.
  11. Level up!
    the guide to great video game design
    Published: 2014
    Publisher:  Wiley, Chichester

    Bibliothek der Hochschule Hannover
    EDV 3100 /188(2)
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    Universitätsbibliothek Ilmenau
    MDW AP 15963 R729(2)
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    Hochschule für Technik und Wirtschaft des Saarlandes, Bibliothek / Bereich Goebenstraße
    SU 500 Rog
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    Universität des Saarlandes, Campusbibliothek für Informatik und Mathematik, Fachrichtung 6.2 Informatik
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    Hochschule der Medien, Bibliothek Standort Nobelstr.
    Wcn 7
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    Hochschule Harz, Hauptbibliothek, Standort Wernigerode / Harz
    DED 200 0765
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9781118877166
    RVK Categories: SU 500
    Edition: 2nd ed.
    Subjects: Computer games; Computer games; Video games; Computer games; Computer games; Video games; Computerspiel; Softwareentwicklung
    Scope: VII, 535 S., Ill.
  12. Level up!
    the guide to great video game design
    Published: 2014
    Publisher:  Wiley, Chichester

    Want to design your own video games? Let expert Scott Rogers show you how! If you want to design and build cutting-edge video games but aren't sure where to start, then the SECOND EDITION of the acclaimed Level Up! is for you! Written by leading... more

    Universitätsbibliothek Erfurt / Forschungsbibliothek Gotha, Universitätsbibliothek Erfurt
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    eBook Ebrary
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    Duale Hochschule Baden-Württemberg Stuttgart, Bibliothek
    eBook ProQuest
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    Hochschule der Medien, Bibliothek Standort Nobelstr.
    E-Book-Central
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    Kommunikations-, Informations- und Medienzentrum der Universität Hohenheim
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    Universität Ulm, Kommunikations- und Informationszentrum, Bibliotheksservices
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    Duale Hochschule Baden-Württemberg Villingen-Schwenningen, Bibliothek
    EBS ProQuest
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    Want to design your own video games? Let expert Scott Rogers show you how! If you want to design and build cutting-edge video games but aren't sure where to start, then the SECOND EDITION of the acclaimed Level Up! is for you! Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maximo and SpongeBob Squarepants, this updated edition provides clear and well-thought out examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience. Level Up! 2nd Edition has been NEWLY EXPANDED to teach you how to develop marketable ideas, learn what perils and pitfalls await during a game's pre-production, production and post-production stages, and provide even more creative ideas to serve as fuel for your own projects including: Developing your game design from the spark of inspiration all the way to production Learning how to design the most exciting levels, the most precise controls, and the fiercest foes that will keep your players challenged Creating games for mobile and console systems - including detailed rules for touch and motion controls Monetizing your game from the design up Writing effective and professional design documents with the help of brand new examples Level Up! 2nd Edition is includes all-new content, an introduction by David "God of War" Jaffe and even a brand-new chili recipe -making it an even more indispensable guide for video game designers both "in the field" and the classroom. Grab your copy of Level Up! 2nd Edition and let's make a game!. Intro -- Title Page -- Copyright Page -- Contents -- Introduction Press Start! -- If You Are Anything Like Me -- No, You Can't Have My Job -- Who Is This Book For? -- Why a Second Edition? -- Level 1: Welcome, N00bs! -- A Brief History of Video Games. -- The Brave New World of Gaming: Mobiles, Online Distribution, and Touchscreens. -- Game Genres. -- Who Makes This Stuff? -- Have You Thought about Publishing?. -- Level 2: Ideas -- Ideas: Where to Get Them and Where to Stick Them. -- Getting Ahead of the Game. -- What Do Gamers Want?. -- Brainstorming. -- Breaking Writer's Block. -- Why I Hate "Fun". -- Level 3: Writing the Story -- Once Upon a Time . . .. -- The Triangle of Weirdness. -- A Likely Story. -- Time to Wrap It Up. -- A Game by Any Other Name. -- Creating Characters Your Players Care About. -- A Few Pointers on Writing for Kids of All Ages. -- Writing for Licenses. -- Level 4: You Can Design a Game, but Can You Do the Paperwork? -- Writing the GDD, Step 1: The One-Sheet. -- Writing the GDD, Step 2: The Ten-Pager -- Writing the GDD, Step 3: Gameplay Progression -- Writing the GDD, Step 4: The Beat Chart -- Writing the GDD, Step 5: The Game Design Document (and the Awful Truth about Writing It) -- Writing the GDD, Step 6: Above All, Don't Be a Jerk -- Level 5: The Three Cs, Part 1: Character -- Who Do You Want To Be Today? -- Finally, We Talk About Gameplay -- Level 6: The Three Cs, Part 2: Camera -- Get It Right: Camera Views -- First Person Camera -- Third Person Camera -- Giving Up Control -- Two and a Half D -- Isometric Camera -- Top-Down Camera. -- AR Cameras. -- Special Case Cameras. -- Tunnel Vision. -- Camera Shot Guide. -- Camera Angle Guide. -- Camera Movement Guide. -- Other Camera Notes. -- Multiple-Player Cameras. -- Level 7: The Three Cs, Part 3: Controls -- Control Is in Your Hand. -- You've Got the Touch.

     

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    Volltext (lizenzpflichtig)
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781118877210; 9781118877166
    RVK Categories: SU 500
    Edition: 2. ed. (Online-Ausg.)
    Subjects: Computer games; Video games; Computer games; Computer games ; Design; Computer games ; Programming; Video games ; Design; Electronic books; Computerspiel; Softwareentwicklung
    Scope: Online-Ressource (500 S.), Ill.
    Notes:

    Includes index. - Description based on online resource; title from PDF title page (ebrary, viewed May 3, 2014)

  13. Level up!
    The guide to great video game design
    Published: 2010
    Publisher:  John Wiley, Chichester

    Staats- und Universitätsbibliothek Bremen
    02.E.6243
    Unlimited inter-library loan, copies and loan
    Leuphana Universität Lüneburg, Medien- und Informationszentrum, Universitätsbibliothek
    14-11387
    Unlimited inter-library loan, copies and loan
    Otto-von-Guericke-Universität, Universitätsbibliothek
    2014.01283:1
    Unlimited inter-library loan, copies and loan
    Macromedia Library
    SR 900
    No inter-library loan
    Hochschule Osnabrück, Bibliothek Campus Westerberg
    TXA 144 706
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    Hochschule Osnabrück, Bibliothek Campus Westerberg
    TXA 144 706+1
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    Hochschule Osnabrück, Bibliothek Campus Westerberg
    TXA 144 706+2
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    Hochschule Osnabrück, Bibliothek Campus Westerberg
    TXA 144 706+3
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    Hochschule der Bildenden Künste Saar, Bibliothek
    EDV#III#38
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    Merz Akademie, Hochschule für Gestaltung, Kunst und Medien, Stuttgart, staatlich anerkannt, Bibliothek
    Mng Rog / Semesterapparat Mario Doulis
    No loan of volumes, only paper copies will be sent
    Ostfalia Hochschule für angewandte Wissenschaften, Bibliothek
    IN Os 021
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9780470688670; 047068867X
    RVK Categories: SU 500
    Subjects: Computer games; Computer games; Video games; Technology; Digital media; Digital electronics; Computerspiel; Softwareentwicklung
    Scope: XX, 492 S., Ill.
  14. Level up!
    the guide to great video game design
    Published: 2010
    Publisher:  Wiley, Hoboken, NJ [u.a.]

    Export to reference management software   RIS file
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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9780470688670; 047068867X
    RVK Categories: SU 500
    Subjects: Video games--Design.
    Scope: XX, 492 S., Ill.