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Displaying results 1 to 25 of 40.

  1. Screen ecologies
    art, media, and the environment in the Asia-Pacific region
    Published: [2016]; © 2016
    Publisher:  The MIT Press, Cambridge, MA

    Media, art, climate, publics -- Connections and disconnections -- Screen cultures in the Asia-Pacific -- Platforms for public engagements -- Art, critique, and climate change -- Emergent paradigms for collaboration -- Greening intimate publics --... more

    Burg Giebichenstein Kunsthochschule Halle, Hochschulbibliothek
    A 40269
    Unlimited inter-library loan, copies and loan
    Max-Planck-Institut für ethnologische Forschung, Bibliothek
    N72 Hjor2016
    No loan of volumes, only paper copies will be sent

     

    Media, art, climate, publics -- Connections and disconnections -- Screen cultures in the Asia-Pacific -- Platforms for public engagements -- Art, critique, and climate change -- Emergent paradigms for collaboration -- Greening intimate publics -- Refiguring art, media, and environment

     

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    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9780262034562
    Series: Leonardo
    Subjects: Art and society; Art and technology; Art; Climatic changes
    Scope: viii, 210 Seiten, Illustrationen, 23 cm
    Notes:

    Includes bibliographical references (pages [185]-202) and index

    Media, art, climate, publicsConnections and disconnections -- Screen cultures in the Asia-Pacific -- Platforms for public engagements -- Art, critique, and climate change -- Emergent paradigms for collaboration -- Greening intimate publics -- Refiguring art, media, and environment.

  2. Games and gaming
    an introduction to new media
    Published: 2011
    Publisher:  Berg, Oxford [u.a.]

    Universitäts- und Landesbibliothek Bonn
    2011/2077
    Loan of volumes, no copies
    Universitäts- und Landesbibliothek Düsseldorf
    oaso250.h677
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    Universitäts- und Stadtbibliothek Köln, Hauptabteilung
    39A211
    Loan of volumes, no copies
    Bibliothek für Erziehungswissenschaft und Kommunikationswissenschaft
    FK/AP 15963 H677
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Siegen
    05ZZA515129
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9781847884923; 9781847884916
    Series: Berg new media series
    Subjects: Computerspiel
    Other subjects: Computer games--Social aspects.
    Scope: 186 S., Ill.
  3. Ambient play
    Published: [2020]
    Publisher:  The MIT Press, Cambridge, Massachusetts

    "Games have becomes embedded in our daily acrivities and Ambient Play shows how this affects our creative and ludic practices in everyday life more

    Universitätsbibliothek Kassel, Standort Kunsthochschulbibliothek
    75 Kun 478 HJO
    Unlimited inter-library loan, copies and loan
    Universität Mainz, Zentralbibliothek
    297.768
    Unlimited inter-library loan, copies and loan

     

    "Games have becomes embedded in our daily acrivities and Ambient Play shows how this affects our creative and ludic practices in everyday life

     

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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9780262044363
    RVK Categories: MS 7965
    Series: Playful thinking
    Subjects: Smartphone; Mobile Telekommunikation; Computerspiel; Alltag; Privatleben; Sozialer Wandel
    Scope: x, 187 Seiten, Illustrationen
    Notes:

    Includes bibliographical references and index

  4. Ambient play
    Published: [2020]
    Publisher:  The MIT Press, Cambridge ; ProQuest E-Book Central, Ann Arbor

    "Games have becomes embedded in our daily acrivities and Ambient Play shows how this affects our creative and ludic practices in everyday life more

    Universitätsbibliothek Kassel, Landesbibliothek und Murhardsche Bibliothek der Stadt Kassel
    No inter-library loan

     

    "Games have becomes embedded in our daily acrivities and Ambient Play shows how this affects our creative and ludic practices in everyday life

     

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    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9780262360425
    RVK Categories: MS 7965
    Series: Playful thinking
    Subjects: Smartphone; Mobile Telekommunikation; Computerspiel; Alltag; Privatleben; Sozialer Wandel
    Scope: 1 Online-Ressource (x, 187 Seiten), Illustrationen
    Notes:

    Includes bibliographical references and index

  5. Understanding games and game cultures
    Published: [2021]
    Publisher:  SAGE, Los Angeles

    Staatsbibliothek zu Berlin - Preußischer Kulturbesitz, Haus Unter den Linden
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    Source: Staatsbibliothek zu Berlin
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9781526498007; 9781526498014
    RVK Categories: AP 15963
    Subjects: Spielwissenschaft; ; Spielwissenschaft; Computerspiel; Computerspielindustrie; Spieler;
    Scope: ix, 234 Seiten, Illustrationen, Diagramme
  6. Gaming in social, locative and mobile media
    Published: 2014
    Publisher:  Palgrave Macmillan, Basingstoke, Hamphire [u.a.]

    Universitätsbibliothek Augsburg
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Erlangen-Nürnberg, Hauptbibliothek
    Unlimited inter-library loan, copies and loan
    Bayerische Staatsbibliothek
    Unlimited inter-library loan, copies and loan
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9781137301413
    RVK Categories: AP 15963 ; LC 13400
    Edition: 1. publ.
    Subjects: Soziale Software; Mobile Computing; Standortbezogener Dienst; Computerspiel
    Scope: VII, 180 S., Ill.
  7. Exploring Minecraft
    Ethnographies of Play and Creativity
    Published: 2020
    Publisher:  Palgrave Macmillan, Cham

    Universitätsbibliothek Bayreuth
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Passau
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Regensburg
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    Volltext (URL des Erstveröffentlichers)
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783030599089
    Other identifier:
    RVK Categories: AP 15963 ; ST 324
    Series: Palgrave Games in Context
    Subjects: Youth Culture; Digital/New Media; Culture and Technology; Technology and Digital Education; Youth—Social life and customs; Digital media; Culture; Technology; Educational technology; Minecraft <Computerspiel>
    Scope: 1 Online-Ressource (xiv, 189 Seiten), Illustrationen
  8. Screen ecologies
    art, media, and the environment in the Asia-Pacific region
    Published: [2016]
    Publisher:  The MIT Press, Cambridge, Massachusetts

    Images of environmental disaster and degradation have become part of our everyday media diet. This visual culture focusing on environmental deterioration represents a wider recognition of the political, economic, and cultural forces that are... more

    Hochschulbibliothek Ingolstadt
    Unlimited inter-library loan, copies and loan

     

    Images of environmental disaster and degradation have become part of our everyday media diet. This visual culture focusing on environmental deterioration represents a wider recognition of the political, economic, and cultural forces that are responsible for our ongoing environmental crisis. And yet efforts to raise awareness about environmental issues through digital and visual media are riddled with irony, because the resource extraction, manufacturing, transportation, and waste associated with digital devices contribute to environmental damage and climate change. Screen Ecologies examines the relationship of media, art, and climate change in the Asia-Pacific region -- a key site of both environmental degradation and the production and consumption of climate-aware screen art and media. Screen Ecologies shows how new media and visual artists provide alternative ways for understanding the entanglements of media and the environment in the Asia-Pacific. It investigates such topics as artists' exploration of alternative ways to represent the environment; regional stories of media innovation and climate change; the tensions between amateur and professional art; the emergence of biennials, triennials, and new arts organizations; the theme of water in regional art; new models for networked collaboration; and social media's move from private to public realms. A generous selection of illustrations shows a range of artist's projects

     

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    Volltext (URL des Erstveröffentlichers)
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9780262334013
    Series: Leonardo (Series) (Cambridge, Mass.)
    Subjects: History; Art and society; Art and technology; Art / Themes, motives; Climatic changes / Social aspects; Geschichte; Gesellschaft; Klimaänderung; Kunst; Art and society / Pacific Area / History / 21st century; Art and technology / Pacific Area / History / 21st century; Art / Pacific Area / 21st century / Themes, motives; Climatic changes / Social aspects / Pacific Area / History / 21st century; Neue Medien; Klimaänderung <Motiv>; Kunst
    Scope: 1 Online-Ressource (vii, 210 Seiten), Illustrationen
    Notes:

    Includes bibliographical references and index

    Media, art, climate, publics -- Connections and disconnections -- Screen cultures in the Asia-Pacific -- Platforms for public engagements -- Art, critique, and climate change -- Emergent paradigms for collaboration -- Greening intimate publics -- Refiguring art, media, and environment. - Mode of access: World Wide Web

  9. Ambient play
    Published: 2020
    Publisher:  The MIT Press, [Cambridge, Massachusetts ; London, England]

    "Games have becomes embedded in our daily acrivities and Ambient Play shows how this affects our creative and ludic practices in everyday life"-- more

    Hochschulbibliothek Ingolstadt
    Unlimited inter-library loan, copies and loan

     

    "Games have becomes embedded in our daily acrivities and Ambient Play shows how this affects our creative and ludic practices in everyday life"--

     

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    Volltext (URL des Erstveröffentlichers)
    Volltext (URL des Erstveröffentlichers)
    Source: Union catalogues
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9780262360418
    Other identifier:
    RVK Categories: MS 7965
    Series: Playful thinking
    Subjects: Sozialer Wandel; Mobile Telekommunikation; Smartphone; Alltag; Privatleben; Computerspiel
    Other subjects: Play / Social aspects; Games / Social aspects; Games / Social aspects; Play / Social aspects
    Scope: 1 Online-Ressource (187 Seiten)
    Notes:

    Bevorzugte Informationsquelle: Landingpage (The MIT Press Direct), da weder Titelblatt noch Impressum vorhanden

  10. Ambient play
    Published: [2020]; © 2020
    Publisher:  The MIT Press, Cambridge, Massachusetts ; London, England

    "Games have becomes embedded in our daily acrivities and Ambient Play shows how this affects our creative and ludic practices in everyday life"-- more

    Universitätsbibliothek Eichstätt-Ingolstadt
    Unlimited inter-library loan, copies and loan
    Bayerische Staatsbibliothek
    Unlimited inter-library loan, copies and loan

     

    "Games have becomes embedded in our daily acrivities and Ambient Play shows how this affects our creative and ludic practices in everyday life"--

     

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    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9780262044363
    RVK Categories: MS 7965
    Series: Playful thinking
    Subjects: Smartphone; Sozialer Wandel; Privatleben; Alltag; Computerspiel; Mobile Telekommunikation
    Other subjects: Play / Social aspects; Games / Social aspects; Games / Social aspects; Play / Social aspects
    Scope: x, 187 Seiten, Illustrationen, 22 cm
  11. Games and gaming
    an introduction to new media
    Published: 2011
    Publisher:  Berg, Oxford [u.a.]

    Universitätsbibliothek Erlangen-Nürnberg, Hauptbibliothek
    Unlimited inter-library loan, copies and loan
    Hochschule für Fernsehen und Film, Bibliothek
    No loan of volumes, only paper copies will be sent
    Universitätsbibliothek der LMU München
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Regensburg
    Unlimited inter-library loan, copies and loan
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9781847884916; 9781847884923
    RVK Categories: AP 15963 ; SU 500
    Edition: Engl. ed., 1. publ.
    Series: Berg new media series
    Subjects: Computerspiel; Neue Medien
    Scope: 186 S., Ill.
  12. Games and gaming
    an introduction to new media
    Published: 2011
    Publisher:  Berg, Oxford [u.a.]

    Universitäts- und Landesbibliothek Bonn
    Unlimited inter-library loan, copies and loan
    Universitäts- und Landesbibliothek Düsseldorf
    Unlimited inter-library loan, copies and loan
    Universitäts- und Stadtbibliothek Köln, Hauptabteilung
    Unlimited inter-library loan, copies and loan
    Universitäts- und Landesbibliothek Münster, Zentralbibliothek
    Unlimited inter-library loan, copies and loan
    Universitätsbibliothek Siegen
    Unlimited inter-library loan, copies and loan
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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9781847884923; 9781847884916
    Series: Berg new media series
    Subjects: Computer games--Social aspects
    Scope: 186 S. : Ill.
  13. Gaming in social, locative and mobile media
    Published: 2014
    Publisher:  Palgrave Macmillan, Basingstoke, Hamphire [u.a.]

    Freie Universität Berlin, Universitätsbibliothek
    Unlimited inter-library loan, copies and loan
    Humboldt-Universität zu Berlin, Universitätsbibliothek, Jacob-und-Wilhelm-Grimm-Zentrum
    Unlimited inter-library loan, copies and loan
    Staatsbibliothek zu Berlin - Preußischer Kulturbesitz, Haus Unter den Linden
    Unlimited inter-library loan, copies and loan
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    Source: Staatsbibliothek zu Berlin; Philologische Bibliothek, FU Berlin
    Language: English
    Media type: Book
    ISBN: 9781137301413
    RVK Categories: AP 15963 ; LC 13400
    Edition: 1. publ.
    Subjects: Soziale Software; Mobile Computing; Standortbezogener Dienst; Computerspiel
    Scope: VII, 180 S., Ill.
  14. Games and gaming
    an introduction to new media
    Published: 2011
    Publisher:  Berg, Oxford [u.a.]

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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9781847884923; 9781847884916; 9781847888396; 9781847888389
    Edition: 1. publ.
    Series: Berg new media series
    Subjects: Computer games--Social aspects.
    Scope: 186 S., Ill.
    Notes:

    Literaturverz. S. [163] - 179

  15. Games and gaming
    an introduction to new media
    Published: 2011
    Publisher:  Berg, Oxford [u.a.]

    Freie Universität Berlin, Universitätsbibliothek
    Unlimited inter-library loan, copies and loan
    Humboldt-Universität zu Berlin, Universitätsbibliothek, Jacob-und-Wilhelm-Grimm-Zentrum
    Unlimited inter-library loan, copies and loan
    Filmuniversität Babelsberg KONRAD WOLF, Universitätsbibliothek
    Unlimited inter-library loan, copies and loan
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    Content information
    Source: Philologische Bibliothek, FU Berlin
    Language: English
    Media type: Book
    ISBN: 9781847884916; 9781847884923
    RVK Categories: AP 15963 ; SU 500
    Edition: Engl. ed., 1. publ.
    Series: Berg new media series
    Subjects: Computerspiel; Neue Medien
    Scope: 186 S., Ill.
  16. Gaming in social, locative and mobile media
    Published: 2014
    Publisher:  Palgrave Macmillan, Basingstoke

    Hochschulbibliothek Karlsruhe (PH)
    Unlimited inter-library loan, copies and loan
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    Verlag (Inhaltsverzeichnis)
    Source: Union catalogues
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9781349453535; 1349453536; 9781137301413
    Other identifier:
    9781349453535
    Subjects: Computerspiel; Soziale Software; Mobile Computing; Standortbezogener Dienst;
    Scope: vii, 180 Seiten, Illustrationen, 22 cm
  17. Ambient play
    Published: [2020]
    Publisher:  The MIT Press, Cambridge, Massachusetts

    "Games have becomes embedded in our daily acrivities and Ambient Play shows how this affects our creative and ludic practices in everyday life"-- more

    Staatsbibliothek zu Berlin - Preußischer Kulturbesitz, Haus Potsdamer Straße
    10 A 105166
    Unlimited inter-library loan, copies and loan

     

    "Games have becomes embedded in our daily acrivities and Ambient Play shows how this affects our creative and ludic practices in everyday life"--

     

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    Content information
    Source: Staatsbibliothek zu Berlin
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9780262044363
    Series: Playful thinking
    Subjects: Play; Games
    Scope: x, 187 Seiten, Illustrationen
    Notes:

    Includes bibliographical references and index

  18. Exploring minecraft
    ethnographies of play and creativity
    Published: [2020]
    Publisher:  Palgrave Macmillan, Cham, Switzerland

    Universitäts- und Landesbibliothek Bonn
    2021/2429
    Loan of volumes, no copies
    Universitätsbibliothek Dortmund
    Bg 29857
    Unlimited inter-library loan, copies and loan
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    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9783030599072
    Series: Palgrave games in context
    Subjects: Minecraft <Computerspiel>
    Scope: xiv, 189 Seiten, Illustrationen
  19. Ambient play
    Published: [2020]
    Publisher:  The MIT Press, Cambridge, Massachusetts ; London, England

    "Games have becomes embedded in our daily acrivities and Ambient Play shows how this affects our creative and ludic practices in everyday life"-- more

    Universitäts- und Landesbibliothek Düsseldorf
    mwio510.h677
    Unlimited inter-library loan, copies and loan
    Zentralbibliothek der Sportwissenschaften der Deutschen Sporthochschule Köln
    2021/548
    Unlimited inter-library loan, copies and loan

     

    "Games have becomes embedded in our daily acrivities and Ambient Play shows how this affects our creative and ludic practices in everyday life"--

     

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    Content information
    Source: Union catalogues
    Language: English
    Media type: Book
    ISBN: 9780262044363
    Series: Playful thinking
    Subjects: Sozialer Wandel; Privatleben; Mobile Telekommunikation; Computerspiel; Smartphone; Alltag
    Scope: x, 187 Seiten, Illustrationen, 22 cm
  20. Ambient play
    Published: [2020]
    Publisher:  The MIT Press, Cambridge, Massachusetts

    "Games have becomes embedded in our daily acrivities and Ambient Play shows how this affects our creative and ludic practices in everyday life"-- more

    Staatsbibliothek zu Berlin - Preußischer Kulturbesitz, Haus Unter den Linden
    Unlimited inter-library loan, copies and loan

     

    "Games have becomes embedded in our daily acrivities and Ambient Play shows how this affects our creative and ludic practices in everyday life"--

     

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    Content information
    Source: Staatsbibliothek zu Berlin
    Language: English
    Media type: Book
    Format: Print
    ISBN: 9780262044363
    Series: Playful thinking
    Subjects: Play; Games
    Scope: x, 187 Seiten, Illustrationen
    Notes:

    Includes bibliographical references and index

  21. Screen ecologies
    art, media, and the environment in the Asia-Pacific region
    Published: 2016; ©2016
    Publisher:  The MIT Press, Cambridge, Massachusetts

    Access:
    Aggregator (lizenzpflichtig)
    Staatliche Museen zu Berlin, Preußischer Kulturbesitz, Kunstbibliothek
    Unlimited inter-library loan, copies and loan
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  22. Exploring Minecraft
    Ethnographies of Play and Creativity
    Published: 2020
    Publisher:  Palgrave Macmillan, Cham

    Freie Universität Berlin, Universitätsbibliothek
    Unlimited inter-library loan, copies and loan
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    Volltext (URL des Erstveröffentlichers)
    Source: Philologische Bibliothek, FU Berlin
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9783030599089
    Other identifier:
    RVK Categories: AP 15963 ; ST 324
    Series: Palgrave Games in Context
    Subjects: Youth Culture; Digital/New Media; Culture and Technology; Technology and Digital Education; Youth—Social life and customs; Digital media; Culture; Technology; Educational technology; Minecraft <Computerspiel>
    Scope: 1 Online-Ressource (xiv, 189 Seiten), Illustrationen
  23. Ambient play
    Published: 2020
    Publisher:  The MIT Press, [Cambridge, Massachusetts ; London, England]

    "Games have becomes embedded in our daily acrivities and Ambient Play shows how this affects our creative and ludic practices in everyday life"-- more

    Freie Universität Berlin, Universitätsbibliothek
    Unlimited inter-library loan, copies and loan

     

    "Games have becomes embedded in our daily acrivities and Ambient Play shows how this affects our creative and ludic practices in everyday life"--

     

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    Volltext (URL des Erstveröffentlichers)
    Volltext (URL des Erstveröffentlichers)
    Source: Philologische Bibliothek, FU Berlin
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9780262360418
    Other identifier:
    RVK Categories: MS 7965
    Series: Playful thinking
    Subjects: Sozialer Wandel; Mobile Telekommunikation; Smartphone; Alltag; Privatleben; Computerspiel
    Other subjects: Play / Social aspects; Games / Social aspects; Games / Social aspects; Play / Social aspects
    Scope: 1 Online-Ressource (187 Seiten)
    Notes:

    Bevorzugte Informationsquelle: Landingpage (The MIT Press Direct), da weder Titelblatt noch Impressum vorhanden

  24. Gaming in Social, Locative and Mobile Media
    Published: 2014
    Publisher:  Palgrave Macmillan, Basingstoke

    <p >Drawing on case studies across the Asia-Pacific region, <span style=""font-style:italic;"" >Gaming in Social, Locative and Mobile Media explores the ''playful turn'' in contemporary everyday life, and the role of mobile devices, games and social... more

    Universität Marburg, Universitätsbibliothek
    No inter-library loan

     

    Drawing on case studies across the Asia-Pacific region, Gaming in Social, Locative and Mobile Media explores the ''playful turn'' in contemporary everyday life, and the role of mobile devices, games and social media in this transformation. ...

     

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    Source: Union catalogues
    Contributor: Richardson, Ingrid
    Language: English
    Media type: Ebook
    Format: Online
    ISBN: 9781137301413; 9781137301420
    RVK Categories: AP 15963 ; LC 13400 ; AP 18300 ; AP 18420 ; AP 14950
    Subjects: Mobile Computing; Computerspiel; Soziale Software; Standortbezogener Dienst
    Scope: 189 S.
    Notes:

    Online-Ausg.:

  25. Gaming in social, locative and mobile media
    Published: 2014
    Publisher:  Palgrave Macmillan, Basingstoke, Hamphire [u.a.]

    Universität Marburg, Universitätsbibliothek
    001 AP 15963 H677
    Unlimited inter-library loan, copies and loan
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    Content information
    Source: Union catalogues
    Contributor: Richardson, Ingrid
    Language: English
    Media type: Book
    Format: Print
    ISBN: 1137301414; 9781137301413
    RVK Categories: AP 15963 ; LC 13400 ; AP 18300 ; AP 18420 ; AP 14950
    Subjects: Mobile Computing; Computerspiel; Soziale Software; Standortbezogener Dienst
    Scope: VII, 180 S., Ill.